Concept Kits in Scratch

I have been experimenting with various formats for introducing concepts and skills in Scratch for my 3-6th grade classes.  In particular,  I have been working on ways to engage those kids who have a harder time "getting it" early on.    

I have created a few projects that I'm calling "kits."  They have simple goals, and some scaffolds built in (e.g. pre-dragged-out blocks).   They are somewhere between a Scratch card and a blank slate.   Today I took the same basic concept from 1.4 "forever-if" and used it to make a 2.0 version: "Conditional Kit #1